int main() { map<int, int> myMap; // 查找 if (myMap.find(42) == myMap.end()) cout<<"Can not find element 42"<<endl; else cout<<"Element 42 is in the map"<<endl; // map的默认值为0 cout<<myMap[42]<<endl; // 访问之后,自动插入元素 if (myMap.find(42) == myMap.end()) cout<<"Can not find element 42"<<endl; else cout<<"Element 42 is in the map"<<endl; cout<<myMap[42]<<endl; // 进行++操作之后,值变成1 myMap[42]++; cout<<myMap[42]<<endl; // 进行--操作周后,值变为0 myMap[42]--; cout<<myMap[42]<<endl; // 此时不影响查找 if (myMap.find(42) == myMap.end()) cout<<"Can not find element 42"<<endl; else cout<<"Element 42 is in the map"<<endl; // 真正的删除元素 myMap.erase(42); if (myMap.find(42) == myMap.end()) cout<<"Can not find element 42"<<endl; else cout<<"Element 42 is in the map"<<endl; return 0; }